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Reviews: Stochastic Mirror Descent in Variationally Coherent Optimization Problems

Neural Information Processing Systems

Adding experimental results as they promised to R3 would be valuable as well 3) As R2 pointed out, the intuition behind the analysis is not always clear. Given the rather convincing answers in the rebuttal, I think the authors can easily improve this aspect in the revised version.


Stochastic Mirror Descent in Variationally Coherent Optimization Problems

Neural Information Processing Systems

In this paper, we examine a class of non-convex stochastic optimization problems which we call variationally coherent, and which properly includes pseudo-/quasiconvex and star-convex optimization problems. To solve such problems, we focus on the widely used stochastic mirror descent (SMD) family of algorithms (which contains stochastic gradient descent as a special case), and we show that the last iterate of SMD converges to the problem's solution set with probability 1. This result contributes to the landscape of non-convex stochastic optimization by clarifying that neither pseudo-/quasi-convexity nor star-convexity is essential for (almost sure) global convergence; rather, variational coherence, a much weaker requirement, suffices. Characterization of convergence rates for the subclass of strongly variationally coherent optimization problems as well as simulation results are also presented.


Learning in quantum games

Lotidis, Kyriakos, Mertikopoulos, Panayotis, Bambos, Nicholas

arXiv.org Artificial Intelligence

In this paper, we introduce a class of learning dynamics for general quantum games, that we call "follow the quantum regularized leader" (FTQL), in reference to the classical "follow the regularized leader" (FTRL) template for learning in finite games. We show that the induced quantum state dynamics decompose into (i) a classical, commutative component which governs the dynamics of the system's eigenvalues in a way analogous to the evolution of mixed strategies under FTRL; and (ii) a non-commutative component for the system's eigenvectors which has no classical counterpart. Despite the complications that this non-classical component entails, we find that the FTQL dynamics incur no more than constant regret in all quantum games. Moreover, adjusting classical notions of stability to account for the nonlinear geometry of the state space of quantum games, we show that only pure quantum equilibria can be stable and attracting under FTQL while, as a partial converse, pure equilibria that satisfy a certain "variational stability" condition are always attracting. Finally, we show that the FTQL dynamics are Poincar\'e recurrent in quantum min-max games, extending in this way a very recent result for the quantum replicator dynamics.


Stochastic Mirror Descent in Variationally Coherent Optimization Problems

Zhou, Zhengyuan, Mertikopoulos, Panayotis, Bambos, Nicholas, Boyd, Stephen, Glynn, Peter W.

Neural Information Processing Systems

In this paper, we examine a class of non-convex stochastic optimization problems which we call variationally coherent, and which properly includes pseudo-/quasiconvex and star-convex optimization problems. To solve such problems, we focus on the widely used stochastic mirror descent (SMD) family of algorithms (which contains stochastic gradient descent as a special case), and we show that the last iterate of SMD converges to the problem’s solution set with probability 1. This result contributes to the landscape of non-convex stochastic optimization by clarifying that neither pseudo-/quasi-convexity nor star-convexity is essential for (almost sure) global convergence; rather, variational coherence, a much weaker requirement, suffices. Characterization of convergence rates for the subclass of strongly variationally coherent optimization problems as well as simulation results are also presented.